Draws upon the last reserves of strength to deliver a devastating blow. When your HP bar is red, the blow is unstoppable: no dodge, no parry can stop it.
Required level : 0
Ranked #56 of 74 · used by 2% of shinobi
If your HP bar is red: the blow cannot be dodged or parried, and deals +60% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +65% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +70% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +75% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +80% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +85% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +90% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +95% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +100% damage.
« Master of Last Breath » distinction won by Anonymous shinobi.
Ranking qualifies once at least 10 different shinobi have cast the jutsu during the month.
Shared fights where this jutsu was cast. Click to watch the replay.
Current-month ranking: the share of shinobi who cast the jutsu at least once.