Draws upon the last reserves of strength to deliver a devastating blow. When your HP bar is red, the blow is unstoppable: no dodge, no parry can stop it.
Required level : 0
Ranked #56 of 74 · used by 2% of shinobi
If your HP bar is red: the blow cannot be dodged or parried, and deals +60% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +65% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +70% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +75% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +80% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +85% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +90% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +95% damage.
If your HP bar is red: the blow cannot be dodged or parried, and deals +100% damage.
The month's #1 earns the « Master of Last Breath » distinction.
Ranking qualifies once at least 10 different shinobi have cast the jutsu during the month.
Shared fights where this jutsu was cast. Click to watch the replay.
Current-month ranking: the share of shinobi who cast the jutsu at least once.